My work straddles the worlds of software, architecture, video games, and urbanism. Through the development of physical/virtual tools, toolkits, and systems, I aim to encourage new publics to engage in the production of new (free) spaces.

Past work includes an autonomous nomadic robotic dwelling and a modular building kit for high school students to construct their own classroom.

Current research includes augmented reality, urban-scale games, and informal vs. formal development processes in cities and software architectures.